On the surface, Xixit is a pretty straightforward Columns clone. Go a little bit deeper and you find a columns clone with impressive coding, visual effects and music. Xixit was released for DOS in 1995 by Optik Software, a small American publisher that only ever released 3 games, the other two being a point and click called Igor and an RTS called War Inc. The gameplay is your typical match three game with a 1-player or 2-player versus mode and an impressive array of difficulty and graphics options.
30 years later the film Home Alone remains a holiday classic. The games, not so much. The success of the first two films spawned a spate of 13 cheap cash-in games from 1991 to 1993 across just about every mainstream game system. Co-hosting alongside us, friends and longtime listeners Norm and UtopiaNemo join in what could be considered a holiday episode. We share some joy and laughter at the music that ranges from forgettable to miserable, with a few genuinely great songs in there for good measure.
2020 has been an exceptionally hard year for many of us, and we hope that you can find some joy in listening to the music of Home Alone as we close out our last show of the year. Whether you’re just joining us or have been listening for a long time, we at Pixelated Audio wish you all well.
In the last installment we talked about Treasure Conflix, and today we’re talking about the platform itself, the Nintendo Satellaview. The Satellaview was created as a partnership between the broadcasting company St.GIGA and Nintendo’s R&D2 Division, the team responsible for the original Super Famicom. It was released as an add-on in 1995 and was a somewhat unique approach to an online service.
In early 1996, Squaresoft released Treasure Conflix and three other exclusive titles for the Satellaview Broadcast Satellite system, an add-on for the Super Famicom. The soundtrack was written by longtime composer Junya Nakano. The game is an aerial combat and RPG hybrid where you split your time between fighting other airships in real time and traveling to small caves and towns to find upgrades for your airship. It remains untranslated but it isn’t some long lost classic; the gameplay is serviceable and it can be beaten in just under 2 hours.
The most interesting thing about Aworg: Hero in the Sky is that it was released on Sega Meganet, an early online service and precursor to the Sega Channel. Released in 1991 by Sega, Aworg is a short and fairly unremarkable action game where you traverse a maze in a robotic suit that can fly around, dash, and push enemies away with its jet stream. The game is short, and can be beaten in about 20 minutes with practice.
The music is credited to “Bambi” whose real name is unknown, but they were most likely a member of Sega’s in-house sound team. It largely features early 90s piano house styled tunes and is more groove than anything, but catchy nonetheless. Enjoy what is perhaps our shortest episode ever.
Nothing beats Go on the go, and that’s exactly what you get with 1500DS Spirits Volume 10: Igo! Game developer and cosmetics company Tasuke put out a number of these budget titles for the DS and DSiWare around 2007-2008, consisting mostly of board and card games. They’re similar to the more well known D3 “Simple” series of budget titles. Igo is the 10th and final game in the 1500DS Spirits series, released in May of 2008.
We weren’t able to find a composer for the game but it’s another short episode with a nifty traditional Japanese soundtrack. Sit back and enjoy, and share your favorite Go strategies.