Riding on the heels of our last episode (MAGWest Panel), Gene co-hosts with us once again for a Sega Genesis/Mega Drive themed Expansion Pack. We’ve got a lot of great music and hopefully some new stuff that you might have missed!
MAGWest was the first West Coast MAGFest event in Santa Clara, California (August 25th-27th) and we were stoked to be invited to do a panel this year. The topic we landed on was the sound system of the Sega Genesis/Mega Drive and how the two sound chips (Sega PSG/YM2612) complemented each other for a rich audio experience. This year we had two guests join in on the talk. Well-known chiptune artist and game audio advocate Inverse Phase and the master of the OPL2, Extent of the Jam. Sound chips, tunes, and some Inverse Phase originals included. There’s also a mini game at the end :)
MAGWest had tons of bands, music, gaming, and awesome people in the community. It was a blast! Look below for the presentation —Oh, and pardon the audio quality!
Heading back to the YM2608 for a look (and listen) at a game called Starfire for the PC-9801. A system exclusive, 1st person action RPG, released on October 14th of 1994; developed and published by a small company called StarCraft Inc. It’s an interesting game that, even though a Japanese only title, borrows heavily from Western games like “Might and Magic.” More importantly, the music composed by Takeshi Abo, is a mixture of ambient, dance, and focuses on rhythm and pace to carry the mood.
Join in as we discuss the music of Starfire and also chat with Takeshi Abo about his music from over 20 years ago!
The third Natsume NES/Famicom spotlight on the show features music from another strong composer. Dragon Fighter is a side scrolling action platformer, released for the Famicom in Japan in 1990, developed by Natsume and published by Towa Chiki. In 1992 the game was brought to the North American audience by a company called SOFEL Corp. Using the driver by Iku Mizutani, composer Kouichi Yamanishi delivers a similar style that retains everything we love about the Natsume sound. Join us as we listen to the music of Dragon Fighter on Nintendo’s 8 bit powerhouse.
We’re taking a break… Don’t worry, just this week. :) In this episode, we got together for a bit to listen to how we started (episode 1) that was released just over 3 years ago now. We talk a little about the show, how we’ve changed, the way it’s produced, and the other additions as well. If you were expecting a normal episode, we do apologize but hope that you join in this mini retrospective on Pixelated Audio. – BRYAN & JAMES