Category Archives: Episodes

pixelated audio episodes

GunMaster – PA187

GunMaster is a December 1994 arcade exclusive game developed by Metro Corporation. It’s a single or two-player boss rush action game that’s part fighting game and part platformer; think a dash of Gunstar Heroes with a Neo Geo art style. The game uses a well-established combo of soundchips: the OKIM6295 for 4 channels of ADPCM… Read More »

Gigandes – PA186

Gigandes (ギガンデス) is an arcade game developed by East Technology in 1989 and released in February of 1990. It’s a horizontal shmup in the style of R-Type featuring all of the bio-mechanical tropes common to the era. It was designed for the Taito X System hardware which used a YM2610, the same audio configuration used… Read More »

Plus Alpha – PA185

We’ve got a really fun soundtrack to dive into this episode from a Jaleco arcade title released in 1989 called Plus Alpha, composed by Tsukasa Tawada.  It’s an overhead shooter similar to Twinbee, Raiden, or 1942 and was re-released on the Nintendo Switch in 2020 under the Arcade Archives series published by HAMSTER Corporation. This is… Read More »

Solstice: The Quest for the Staff of Demnos – PA184

In this latest mini episode we’re talking about Solstice: The Quest for the Staff of Demnos, a childhood favorite on the NES composed by Tim Follin. Solstice released on the NES in the US and UK in mid 1990. It was developed by Software Creations and published by various companies in different regions. It’s a… Read More »

Bomb Jack (GameBoy) – PA183

In this bite-sized installment we’re exploring the soundtrack from Bomb Jack on the Nintendo GameBoy composed by the legendary DMG DJ, Alberto José González. Bomb Jack released on the Game Boy in the UK in 1992 and Sweden in 1993. Adapted to the handheld  by Bit Managers and New Frontier; published by Infogrames. Bomb Jack… Read More »

LIVE: MAGWest 2023 with George Sanger – PA182

Another titan of the game industry, George “The Fat Man” Sanger, joins us live at MAGWest! George has done so much to shape the course of game audio in America that the best we can hope for is scratching the surface with this post. During his career he’s worked on numerous games, alongside his legendary… Read More »