In early 1996, Squaresoft released Treasure Conflix and three other exclusive titles for the Satellaview Broadcast Satellite system, an add-on for the Super Famicom. The soundtrack was written by longtime composer Junya Nakano. The game is an aerial combat and RPG hybrid where you split your time between fighting other airships in real time and traveling to small caves and towns to find upgrades for your airship. It remains untranslated but it isn’t some long lost classic; the gameplay is serviceable and it can be beaten in just under 2 hours.
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