Treasure Conflix – PA139

In early 1996, Squaresoft released Treasure Conflix and three other exclusive titles for the Satellaview Broadcast Satellite system, an add-on for the Super Famicom. The soundtrack was written by longtime composer Junya Nakano. The game is an aerial combat and RPG hybrid where you split your time between fighting other airships in real time and traveling to small caves and towns to find upgrades for your airship. It remains untranslated but it isn’t some long lost classic; the gameplay is serviceable and it can be beaten in just under 2 hours.

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Aworg: Hero in the Sky – PA138

The most interesting thing about Aworg: Hero in the Sky is that it was released on Sega Meganet, an early online service and precursor to the Sega Channel. Released in 1991 by Sega, Aworg is a short and fairly unremarkable action game where you traverse a maze in a robotic suit that can fly around, dash, and push enemies away with its jet stream. The game is short, and can be beaten in about 20 minutes with practice.

The music is credited to “Bambi” whose real name is unknown, but they were most likely a member of Sega’s in-house sound team. It largely features early 90s piano house styled tunes and is more groove than anything, but catchy nonetheless. Enjoy what is perhaps our shortest episode ever.

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1500DS Spirits: Igo – PA137

 

Nothing beats Go on the go, and that’s exactly what you get with 1500DS Spirits Volume 10: Igo! Game developer and cosmetics company Tasuke put out a number of these budget titles for the DS and DSiWare around 2007-2008, consisting mostly of board and card games. They’re similar to the more well known D3 “Simple” series of budget titles. Igo is the 10th and final game in the 1500DS Spirits series, released in May of 2008.

We weren’t able to find a composer for the game but it’s another short episode with a nifty traditional Japanese soundtrack. Sit back and enjoy, and share your favorite Go strategies.

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WonderBorg – PA136

In the late 90s, programmable robot toys were becoming popular and WonderBorg was no exception. Released by Bandai in 2000 for the WonderSwan and later for the PC, WonderBorg was a kit that included a programmable beetle robot and a application called Robot Works which allowed you to send basic commands to it.

The WonderBorg featured a number of sensors to give it some awareness of the world and it was capable of some moderately sophisticated conditional programming. It featured a simple code-free graphical condition builder and a few different modes like training, and even a Tamagotchi style “pet” mode in the Japanese release.

Sadly we couldn’t find the composer of the music to give them proper credit but kick back and listen to some crunchy percussion and dance beats in this short episode. We hope you like it.

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Waterworld – PA135

In 1995, the movie Waterworld was released and the real world was changed forever. As we pass the 25th anniversary, we attempt to rehabilitate the reputation of a perfectly competent mid 90s action film and then “dive” into the music of the many licensed cash-in games that followed the film’s release.

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Aqua Kitty with Electric Cafe – PA134

Aqua Kitty is an indie game success story. Developed by Tikipod and initially released in 2012 as a Playstation Mobile game, it saw continued releases with new features and improvements up to its most recent release on Switch in 2018, and it remains a blast to play today. We’re very lucky to be joined by the game’s composer, Mark Day (aka Electric Cafe) to talk about the music for Aqua Kitty in its various incarnations, as well as several other projects he’s worked on.

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