Early Game Music with They Create Worlds – PA127


We once again return to the earliest days of game sound and music and trace the evolution from 1977 through 1984 in this historically focused episode. We go from the arcade boom, to early home consoles and computers, to the video game crash, and end just before the rise of the NES. The show is a much deeper dive on historical context, although we cover a lot more music in the second half.

We were very pleased to collaborate with special guests Alex Smith and Jeff Daum of They Create Worlds, a podcast, blog and book that focuses on getting nuanced and often untold stories from the game industry, with an emphasis on the lesser talked about business side of things. Their show does a fantastic job of capturing engaging context on everything from game genres, mega hits like Space Invaders and Tetris, to the founding of individual companies.

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Kaze no NOTAM with Hammock – PA126

What does it feel like to soar through the skies in a hot air balloon? Kaze no Notam on the Sony Playstation attempts to answer that question. Released September 1997 by the mid-sized Japanese developer Artdink, Kaze no Notam is an easygoing flight sim in the vein of Pilotwings with some light objectives, although it’s more tech demo than game.

The composer for the game is Ryuuji Nishida who also worked on a number of projects for Artdink like ‘No One Can Stop Mr. Domino’, Zeus II Carnage Heart, A-Train DS, and Sword Art Online: Lost Song. He’s an accomplished composer and has been at Artdink for over 20 years and is currently the head of their sound department.

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Harald Hårdtand: Kampen om de rene tænder – PA125

Harald Hårdtand: Kampen om de rene tænder (or Harold Hardtooth in The Fight for Clean Teeth) or simply “Colgate” for short, is an advergame platformer released in 1992 for the C64, Amiga and DOS. The game was developed by SilverRock Productions, a Copenhagen-based Danish company founded in 1988 and renamed in 1992 to Interactive Television Entertainment (ITE), best known for developing and producing the Hugo the Troll media franchise.

The soundtrack is short and sweet with only 3 tracks, or 4 if you count the unused title theme. The music was originally composed on C64 by Thomas Mogensen, a.k.a. (DRAX) of the demoscene group Vibrants. Additional support for sound effects and music for all three platforms was handled by Jens-Christian Huus (JCH) and Jesper Olsen (JO) of Vibrants, and Thomas Engel. Join us as we dive into the music of an advergame for the first but probably not last time.

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Alex the Allegator 4 with Anders Svensson – PA124

Alex the Allegator 4 (aka Alex 4) is a freeware platformer released for PC, Mac, Linux and BeOS in 2003 by Free Lunch Design. Free Lunch Design was a small indie developer based in Gothenburg, Sweden, best known for their game Icy Tower. The company was started in 1998 by Johan Peitz with the goal of creating fun, high quality games with a focus on gameplay.

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Expansion Pack XXV – PA123

Pixelated Audio reflects back on 2019 and welcomes in a new decade with a selection of tracks from a variety of systems. Here’s to a lots more great game music!

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Panzer Dragoon Saga with Saori Kobayashi – PA122

Panzer Dragoon Saga or Azel has been on the Pixelated Audio radar for some time and we couldn’t be happier that it’s finally here. The stars aligned and with the help of Alex Aniel of Brave Wave Productions, Saori Kobayashi became the first confirmed Japanese guest to come to MAGWest 3 in California. We had the chance to interview her in-person, see her talk about her career and hear her splendid live concert featuring Stemage on guitar, Ronin Op F on violin and Michelle Dreyband on vocals.

The series began as a pair of rail shooters on the Saturn developed by Sega’s in house group, Team Andromeda. In order to compete with games like Final Fantasy VII, Panzer Dragoon Saga was made into a JRPG and released worldwide on the Saturn in 1998. It features a semi-realtime 3D combat system, an evocative soundtrack and gorgeous art design. Although the game had a small print run in the West due to its relatively late release, it received critical acclaim and became one of the most well-loved classics on the system, remaining a cult favorite to this day.

Composers Saori Kobayashi and Mariko Nanba bring together an incredible album of exotic soundscapes that has rarely been matched. They combine the best characteristics of classic melody driven Japanese game music with the expanding richness that was becoming possible during the Saturn era to make a soundtrack that stays with you long after you stop listening.

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