Originally, Lunar: The Silver Star was published by Game Arts for the Sega CD (Mega CD) in Japan in 1992, and the US in 1993 by Working Designs -developed Game Arts, Studio Alex.
In 1996, Game Arts completely reworked, and retold the story of Lunar by releasing Lunar: The Silver Star Story for the Sega Saturn exclusively in Japan. Later on, the remake made it’s worldwide release debuting on the Sony PlayStation in 1998, then in the US in 1999, titled Lunar: The Silver Star Story Complete.
Lunar touched many gamer’s hearts as it told the story of a young boy whose dreams of becoming a Dragonmaster begin to unfold. The game has remarkable storytelling (wether you love or hate the translation) mixed with adventure, love, and friendship that’s a must-play for any RPG fan. But the key to any good RPG is the music. Noriyuki Iwadare‘s (岩垂徳行) composition brings out the emotional quality that can emphasize the excitement or tear your heart out with despair. And without him, this would have been a very different game. Join us as we discuss the music of Lunar: The Silver Star and the remakes as well as an interview with composer, Noriyuki Iwadare.
The 90s were a particularly strong era for game audio on all fronts. The console market was thriving by creating a simpler way to play a game on the cheap, but the PC gaming scene continued to deliver unique experiences with many different hardware configurations. Guest, Gene Dreyband, joins us for a look at some 90s PC/AT music that rocked our world.
We are back with another Music Disk volume to satisfy the craving for more FM synth!
Today we’re featuring some select tunes from a disk title “Firecracker Music Collection vol.A: Comiket 42 Special” composed, arranged, and programmed entirely by CHEMOOL (Takahiro Yonemura). This disk was release for the PC-8801 on August 16th, 1992 and uses PMD v3.3 (by KAJA). Join us for some good ol’ fashion doujin originals and arrangements.
Arumana no Kiseki (The Miracle of Arumana) is a sidescrolling action game released by Konami in 1987 for the Famicom Disk System. The game bleeds Indiana Jones and the Temple of Doom. Seriously. Gameplay has similar bits and pieces from Castlevania and Bionic Commando but still sets itself apart as a nice little title. More importantly, the music is stellar and it’s what we would expect from the 8bit publishing giant. Composed by Kinuyo Yamashita and Kouji Murata.
Hey everyone James here (aka manovermars) and I’m pretty excited to share with everyone what I think is some cool news! As was mentioned in our Mitsume ga Tooru episode, I’ve started speed running games. Its something new I’m trying and it’s safe to say I’m addicted after earning my 1st World Record!