We’re taking a side-step from our normal format today with a new segment to supplement our normal bi-weekly show. Pixelated Audio Expansion Pack is kind of like a random mix of stuff we’ve either recently discovered or some music from games that may not fit into a specific show (at least any time soon). They’ll be a bit shorter and fall into the slots between the off-weeks but we figured this one can start us out. Hope you dig it.
0:00:06 “Caves of Argolis” Battle of Olympus (NES) – Kazuo Sawa
0:06:46 “Ernie’s Magical Shapes” Sesame Street 123 (NES) – David Wise
0:11:00 “Dark Maze” Dungeon Explorer II (PCE CD) – Yoshio Tsuru, Tsukasa Masuko, T’s Music
0:17:19 “2D Makai” Kyuuyaku Megami Tensei: Megami Tensi 1 -2 (Super Fami) – Hitoshi Sakimoto
0:23:18 “Prologue Theme 3” Daikaijuu Deburas (Fami) – Seiji Momoi
0:28:51 “Lone Wolf” Monster Hunter (PS2) – Tetsuya Shibata, Masato Koda, Mitsuhiko Takano
0:36:03 “Mountain Track” Combat Cars (Gen) – John Carehag
0:40:35 “Tallon Overworld Theme” Metroid Prime Pinball (DS) – Kenji Yamamoto, Masaru Tajima
0:47:17 “Track 4” Valora Valley Golf (Sat) – Unknown Composer
0:56:46 “Space Port – Juggernaut” X-Men: Children of the Atom (Sat) – Takayuki Iwai, Shun Nishigaki, Hideki Okugawa
Podcast: Play in new window | Download (Duration: 59:53 — 79.1MB)
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Nice episode! That Dungeon Explorer II track totally sounds like September by Earth, Wind and Fire. I like that you’ve brought a lot of oft-overlooked music here, but it’s all very good!
thanks Tom, the game is pretty simple looking but the soundtrack is WAY out there. worth listening to for sure
Discovered you’re podcast a week or so ago, just going through them all now. This is the one I’m currently on, it won’t take long for me to get up to date. Loving it, good stuff, thanks for making the podcast. By the way, X-Men: Children of the Atom was developed by Capcom, not Rutubo Games. They may have ported the game to the Saturn, but it’s pretty much just like the arcade version, just with less frames of animation. Also the arcade music is identical to the Saturn, so I think of it as an arcade game first. Capcom created it and it was the start of the long running Marvel vs Capcom series.
I’m just nit-picking, but it just sounds odd to hear it described as ‘developed by Rutubo Games’.
Thanks for the good tracks, you play quite a few things I’ve been waiting for, which never come up on other VGM podcasts.
awesome that you found us and we’re happy you’re going thru the backlog! i know what you mean, developed by Rutubo sounds odd to us too since we also think of it FIRST as an arcade title. but your right, its capcom developed so we should have clarified and said ‘ported’ which was probably just a slip up on our part :) thanks for the feedback batzarro!