Tag Archives: MSX

Angelic Warrior DEVA with Robert Vroemisse – PA177

Today we’re joined by composer and graphics artist Robert Vroemisse for Angelic Warrior DEVA, a modern indie game for the MSX2 released in 2020. Together we talk about the game, the development process, Team DEVA and gaming in the Dutch MSX scene. Angelic Warrior DEVA is a fast-paced, tough as nails action RPG for the… Read More »

The Guardian Legend – PA174

Going back to the NES we get The Guardian Legend, a curiousity developed by Compile that is best described as Zelda plus Zanac. Originally released in 1988 for the NES, The Guardian Legend or “Guardic Gaiden” is the pseudo sequel to MSX game Guardic from 1986. While the developers insist there’s no story links between… Read More »

Psycho World – PA128

Today we’re covering Psycho World, released for the MSX in 1988 and localized as Psychic World for the Sega Master System and Game Gear in 1991. The original MSX release was developed and published by Hertz, a short-lived Japanese game developer that also worked on number of ports with their final game being Vay for… Read More »

LIVE: Library of Congress: A Brief History of Game Audio – PA112

We’re back from the Library of Congress and what a rare honor it was to be included in their inaugural weekend long event celebrating the music of games. Our talk, which you’ll hear today, covered the early history of video game audio with a few detours into film and pop culture for context. In addition… Read More »

Illusion City – PA105

Illusion City is a cyberpunk JRPG from Microcabin, originally released for the MSX Turbo R in 1991, only in Japan. It was later ported to a number of other systems including the PC98, X68000 and Mega CD over the next few years. The game mechanics are fairly traditional RPG fare of the era, but the graphics, animations and music… Read More »

Staff Roll: Manabu Saito – PA101

We begin a new chapter of Pixelated Audio with our first solo show, and our first full-length tribute episode, this time honoring Manabu Saito. Saito was a prolific composer for System Sacom from 1987 to 1991, composing and arranging the music for over 15 games. You may have heard his music in Yuurei-kun on Episode… Read More »